b81fcb95923221e8425e37be2f255a201401c5be
Due to an oversight in the pipeline pool/shader, pipelines that were invalid (as subresources where destroyed) could still be selected for reused. This happened more often when using the compositor as it recreates shaders a lot. It also depended on how handles are reuses by driver implementation. This is fixed by discarded any associated pipeline when the pipeline layout is discarded. Pull Request: https://projects.blender.org/blender/blender/pulls/138800
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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