b871160dd962ac05b31456bc2f4c8f8fd45a839d
Should be the last bit of sculpt/paint code, now this is fully using BLI_task. Note that PBVH normals update is now about 20% quicker than with OMP code (from 27ms to 21ms with a big stroke over a 500k vertices monkey), even though a missing thread-protection was added... atomic primitives ftw! For the records, with the missing `#pragma omp critical` section added, previous code was like four times slower (above 100ms).
…
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%