Jason Fielder b8c84d03cd Fix #107025: Resolve incorrect UV stretch color on macOS
Modify `UVStretchAngle` vertex struct alignment to match
4-byte struct alignment for Metal. This includes reordering
array elements to the front and adding additional padding
to the struct in Metal such that the raw-data write size
matches the padded vertex format.

Authored by Apple: Michael Parkin-White

Pull Request: https://projects.blender.org/blender/blender/pulls/114923
2023-11-20 08:45:56 +01:00
2023-11-01 10:33:27 +02:00
2023-11-19 16:41:20 +01:00
2023-11-16 07:59:20 +01:00
2023-11-14 13:57:29 +01:00
2023-11-02 16:09:11 +11:00
2023-08-16 19:29:47 +02:00

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