Clément Foucault bc7c0335dc Eevee: Volumetrics: Support Smoke simulation textures.
It should behave like cycles.

Even if not efficient at all, we still do the same create - draw - free process that was done in the old viewport to save vram (maybe not really the case now) and not care about simulation's GPU texture state sync.
2017-10-27 22:49:15 +02:00
2017-10-21 12:43:17 +11:00
2017-05-01 15:20:19 +02:00
2010-10-13 14:44:22 +00:00
2017-09-29 19:02:20 +10:00
2017-09-11 16:52:53 +10:00
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