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be5a4606ff4dcbad6fe0d0f2e72ca766af7010df
test2
/
tests
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files
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render
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shader
History
Weizhen Huang
5646d9a5ca
Cycles: Add and update volume test files
2025-08-13 10:28:50 +02:00
..
cycles_renders
Cycles: Add and update volume test files
2025-08-13 10:28:50 +02:00
eevee_renders
Tests: Add Cycles test for normal map light leaking
2025-06-30 18:24:48 +02:00
storm_hydra_renders
Tests: Add Cycles test for normal map light leaking
2025-06-30 18:24:48 +02:00
storm_usd_renders
Tests: Add Cycles test for normal map light leaking
2025-06-30 18:24:48 +02:00
workbench_renders
Tests: Add Cycles test for normal map light leaking
2025-06-30 18:24:48 +02:00
ambient_occlusion_only_local.blend
…
ambient_occlusion.blend
…
bevel_mblur.blend
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bevel.blend
…
blackbody.blend
…
camera_data_distance.blend
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camera_data_vector.blend
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constant_fold.blend
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custom_normal_map.blend
…
diffuse_normal_map.blend
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emission.blend
…
float_math.blend
…
fresnel_layer_weight.blend
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glossy_normal_map.blend
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holdout.blend
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hsv.blend
…
invert.blend
…
mix_color.blend
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node_group_color.blend
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node_group_float.blend
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node_group_vector.blend
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normal_mapping_light_leak.blend
Tests: Add Cycles test for normal map light leaking
2025-06-30 18:24:48 +02:00
normal.blend
…
object_info.blend
…
rgb_curves_input_0.5.blend
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rgb_curves_input_1.2.blend
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rgb_curves_input_2.0_extrapolate.blend
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rgb_curves_input_neg_0.5.blend
…
rgb_curves_input_neg_1.2.blend
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rgb_curves_input_neg_2.0_extrapolate.blend
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tex_voronoi.blend
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texture_coordinate_camera.blend
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texture_coordinate_generated.blend
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texture_coordinate_normal.blend
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texture_coordinate_object_with_reference.blend
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texture_coordinate_object.blend
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texture_coordinate_reflection.blend
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texture_coordinate_uv.blend
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texture_coordinate_window.blend
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vector_math.blend
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wavelength.blend
…