Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
34 lines
622 B
C
34 lines
622 B
C
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup pythonintern
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*/
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct bContext;
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/** Creates the `bpy` module and adds it to `sys.modules` for importing. */
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void BPy_init_modules(struct bContext *C);
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extern PyObject *bpy_package_py;
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/* `bpy_interface_atexit.cc` */
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void BPY_atexit_register(void);
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void BPY_atexit_unregister(void);
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extern struct CLG_LogRef *BPY_LOG_CONTEXT;
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extern struct CLG_LogRef *BPY_LOG_RNA;
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extern struct CLG_LogRef *BPY_LOG_INTERFACE;
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#ifdef __cplusplus
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}
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#endif
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