Brecht Van Lommel c28aec9ae1 Fix #22589: pressing subdivide or updating displacements after sculpting
on multire would unnecessarily subdivide vertex groups and other layers,
making the operation slower than necessary.
2010-06-22 16:46:13 +00:00
2010-06-06 13:32:58 +00:00
2010-06-22 14:27:04 +00:00
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