Jeroen Bakker c790e6e49d OpenGL: Reduce Shader Switches
Specialization constants was always switching shader even when the
constants were not changed. An early exit path was never taken.

The performance improvement should not be noticable to end users.
But would match with the intention of the design of specialization
constants.

Pull Request: https://projects.blender.org/blender/blender/pulls/118315
2024-02-16 12:26:10 +01:00
2024-02-15 16:55:12 -08:00
2024-02-16 12:26:10 +01:00
2024-02-15 21:49:27 +01:00
2023-12-08 13:28:13 +11:00
2024-01-16 17:30:38 +11:00
2023-08-16 19:29:47 +02:00

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