cbeeca8167f840798a0977906be911a09e7a63dd
Extracts `nlasnapshot_blend_get_inverted_upper_snapshot()` from
`BKE_animsys_nla_remap_keyframe_values()`
This introduces a new struct member:
`NlaEvalChannelSnapshot->remap_domain` and marks which values of
`blended_snapshot` are processed for remapping/used-for-inverting.
Effectively, it marks which values have successfully been remapped and
can be further used for remapping.
`nlasnapshot_blend_get_inverted_upper_snapshot()`:
output snapshot `r_upper_snapshot` has each channel's `remap_domain`
written to which effectively marks the successfully remapped values.
The only reason a value is not in the remap domain is if inversion
failed or it wasn't marked to be remapped.
`..get_inverted_upper_snapshot()` has a variant `nlasnapshot_blend()`
from {D10220}, but this patch doesn't depend on it at all. A third
variant will later be added `..get_inverted_lower_snapshot()`.
Altogether, these three functions allow solving for any of
(lower_snapshot, upper_snapshot, blended_snapshot) given the other two.
The function `..get_inverted_lower_snapshot()` will also similarly
process the remap domain of the blended and lower snapshot.
added assertions within `nlasnapshot_blend()` and
`..get_inverted_upper_snapshot()` to future proof branches dealing with
blendmode and mixmodes. (suggested by sybren)
No user functional changes
Reviewed By: sybren
Differential Revision: https://developer.blender.org/D10222
.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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