cf8922ef577083668a22d52b9b01fc545bafd206
The new OBJ importer is producing "sharp" edges on some meshes that should be completely smooth. Only observed on UV-Sphere type meshes so far (see T97820). I'm not 100% sure what is the root cause, but my theory was that maybe due to limited number of float digits that are printed for vertex normals in the file, the normals that are read in are not always exactly 1.0 length. And then the Blender's "set custom loop normals" function (which expects normalized inputs) wrongly marks some edges as sharp. Adding explicit normalization for the normals that are read from the file fixes the wrongly-sharp edges in test cases from T97820. I have not observed measurable performance impact in importing large models (e.g. 6-level subdivided Monkey) that contain vertex normals. Reviewed By: Howard Trickey Differential Revision: https://developer.blender.org/D15202
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.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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