Michael Jones d0467a277a Cycles: MetalRT: Don't apply local object transform if it is baked
This patch fixes the failing shader/bevel unit test when MetalRT is enabled. The ray was being transformed into local object space even when the SD_OBJECT_TRANSFORM_APPLIED flag was set.

Pull Request: https://projects.blender.org/blender/blender/pulls/107292
2023-04-24 15:20:21 +02:00

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