Files
test2/source
Clément Foucault d126ffbea4 DRW: Use static list (array) of texture/ubo to track bound textures/ubos.
This is in order to use the same texture on multiple sampler.
Also texture counter is reset after each shading group. This mimics the previous behaviour.
2017-09-11 23:15:29 +02:00
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2017-08-22 22:22:21 +10:00
2017-01-29 17:21:57 +03:00
2017-04-08 12:01:29 +10:00