d1f250c0bc60f3ce7c81e799d345aecb417adbc3
If an armature is present, but not active the group_select_mode defaults to WT_VGROUP_BONE_DEFORM, and throws an error because it can't find any active vertex groups. we're now checking to see if any bone is actively deforming before switching to WT_VGROUP_BONE_DEFORM (else defaulting to WT_VGROUP_ALL) Pull Request: https://projects.blender.org/blender/blender/pulls/112648
…
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
