Clément Foucault d2afa51ddc Edit Mode: Draw Vertices after edges
This avoid edges covering a part of vertices.

This comes at a (very minor) perf cost as vertices can cover some edges
pixels and early discard them with the depth test. But this only happens
in artificialy dense mesh and is not a real problem for common cases.
2019-02-07 20:40:54 +01:00
2019-01-22 12:50:13 +01:00
2010-10-13 14:44:22 +00:00
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