Geoffrey Bantle d48a472fe5 -> Fix for bug #5472
Vertex snapping now works with backbuffered selection modes. Previously
backbuffer sampling had no way to check whether or not the indices that
it retrieved were selected or not. To resolve this I added two optional
arguments to sample_backbuf_rect in drawview.c. The first argument tells
the function that some additional testing  of the retrieved index values
needs to be done and the second argument is a pointer to a function to
do the testing. findnearestvert() in editmesh_mods.c now makes use of this
and passes sample_backbuf_rect() the appropriate argument when being used
for vertex snapping.
2007-01-01 09:41:10 +00:00
2006-11-21 06:11:41 +00:00
2006-12-28 19:02:31 +00:00
2006-06-27 22:51:56 +00:00
2006-11-21 08:54:36 +00:00
2006-12-30 18:28:49 +00:00
2007-01-01 09:41:10 +00:00
2006-11-24 06:08:05 +00:00
2004-08-24 02:51:07 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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Bug tracker:
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Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse
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