Philipp Oeser d5bcc375ba Fix T69576, T74059: issues with rotation when adding objects
This clarifies logic in ED_object_add_generic_get_opts (see comments in
code).

Also following issues are adressed:
- do not enforce setting the op UI to WORLD when rotation is set (e.g.
on redo). This is not wrong (happens in world space), but is more
confusing than helpful (was added in own rB3b8a14a3c072).
- respect setting the User Preference to WORLD properly (could fail when
set to something else, then back to WORLD)

Maniphest Tasks: T69576

Differential Revision: https://developer.blender.org/D6943
2020-02-27 11:44:21 +01:00
2010-10-13 14:44:22 +00:00
2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


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Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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