Joe Eagar d64b1221c6 Fix crash in opengl render caused by gfx being blacklisted for
non-power-of-2 texture support.  Note that all I did was pass
the correct width/height into glReadPixels; the result may not
be the same as if non2 textures were enabled.
2015-09-13 14:52:31 -07:00
2015-09-08 19:42:58 +10:00
2015-09-14 02:22:22 +10:00
2013-12-24 22:57:27 +06:00
2014-08-08 06:00:49 +10:00
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