Files
test2/source/blender/blenkernel/intern
Hans Goudey ef0b163b49 Sculpt: Make BMesh BVH tree build similar to mesh/grids
Changes similar to f9c6fe30db.
- Calculate node bounds after building the tree.
- Calculate node visibility after building the tree.
- Avoid redundant normals recalculation. They are already calculated
  when first building the dynamic topology BMesh.
- Avoid clearing the default node flags.
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