d82cbcaa966af32b573f258c728053f76f40fb76
When scenes only have a world probe the world probe had several artifacts. - The first sample didn't update the world. - When switching between viewports the world didn't get updates - When rendering it ignored the resolution that was set by the user The reason was that the ubo was only updated when the probes where synced. This PR adds an exception to also update when there is only the world probe. Pull Request: https://projects.blender.org/blender/blender/pulls/110238
…
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
