Jeroen Bakker d82cbcaa96 Fix: Eevee-next world only probe didn't update
When scenes only have a world probe the world probe had several
artifacts.

- The first sample didn't update the world.
- When switching between viewports the world didn't get updates
- When rendering it ignored the resolution that was set by the user

The reason was that the ubo was only updated when the probes where
synced. This PR adds an exception to also update when there is only
the world probe.

Pull Request: https://projects.blender.org/blender/blender/pulls/110238
2023-07-18 11:58:00 +02:00
2023-07-12 22:39:23 +02:00
2023-07-18 14:18:06 +10:00
2023-07-11 22:36:10 +02:00
2023-07-18 11:54:34 +02:00
2023-07-11 22:36:10 +02:00

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