Jesse Yurkovich d83facf6b2 Fix #109127: Check for removed timer after advancing frames
During animation playback, `screen_animation_step_invoke` takes a
reference to the active screen timer to use throughout its processing.
However, as part of transitioning frames (during which frame change
hooks are invoked) this screen timer may be removed. In the case of the
mentioned report, this happens because the `frame_change_post` hook
called `bpy.ops.screen.animation_cancel` which removes the timer as part
of its processing.

We need to recheck if our timer is still active and available after
transitioning frames but before continuing. If no longer available, we
should be able to return early at this point.

Pull Request: https://projects.blender.org/blender/blender/pulls/147167
2025-10-02 22:20:38 +02:00
2025-10-02 12:55:42 -04:00
2025-10-02 18:34:11 +02:00
2025-10-02 19:12:39 +02:00
2023-12-08 13:28:13 +11:00
2025-07-10 12:48:33 +10:00

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