d8a6c1d316f3abdb778c37b60951e54f3c407f29
* Added BKE_object_get_evaluated_mesh, which can also be used outside of Modifier context. * BKE_modifier_get_evaluated_mesh_from_object is now a dummy wrapper around BKE_object_get_evaluated_mesh, we do not need anything special anymore for RENDER quality option, since this is supposed to be handled at depsgraph level... Maybe we can get rid of it at some point, but kind of like the idea of keeping it for now, sounds more consitent.
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