da2a09fe63211f7cde7bccf4a9c65491a8887f02
When applying a pose asset created with 4.4 and later, autokeyframing no longer worked. That is because poses are generated without any FCurve groups now, and the code assumed there to be an FCurve group for every bone in the pose action. I decided to remove that assumption and instead use `BKE_action_find_fcurves_with_bones` which iterates fcurves in an action+slot combination and calls the provided callback. This is the logic that the code to apply a pose uses as well. Pull Request: https://projects.blender.org/blender/blender/pulls/139794
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