Alfredo de Greef db7c3d3271 A possible problem was noted by Cyril Brulebois regarding copyright issues
with regards to the noise functions in yafray based on Ken Musgrave's
original code.
I had left the 'Copyright' notice in the comments, and according to
Cyril Brulebois this is a problem. In fact, from what I understand this
makes it even impossible to use or modify the code in other software.
But since it is not a verbatim copy of the code but rather based on Musgrave's
work, he suggested I change it to explicitely state that it is in fact
based on the code from the 'Texturing & Modeling' book.
And since the yafray code is in turn based on the blender code, I better
adapt the blender code too.

This reminded me that I also have forgotten to include the copyright notice
in the mersenne twister rng code I used for the Python Noise module.
This does clearly state to include the original notice with any resdistributed
code, in modified form or not. So I added that too.

I hope that solves the problems.
2006-09-25 04:54:45 +00:00
2006-09-17 17:55:57 +00:00
2006-09-17 17:55:57 +00:00
2006-06-27 22:51:56 +00:00
2006-08-30 07:43:54 +00:00
2004-08-24 02:51:07 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
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	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



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