dcd80dbe15ff5b883d731c00ae9b9b956fa27a9e
Allows to compile GLSL code using a C++ compiler. The end result is that IDE features such as autocompletion and error detection can work with the GLSL codebase. Rel #127983 Pull Request: https://projects.blender.org/blender/blender/pulls/128598
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
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C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
