Aras Pranckevicius df00c30fcd Fix #126201: Video artifacts when rendering into ffmpeg with PNG codec
Started happening with 422dd9404f that introduced multi-threaded
conversions of src->dst (usually RGBA->YUV) format before encoding
the frame with ffmpeg. But the issue itself is not related to
multi-threading, but rather with the fact that AVFrame objects
started to be backed by an AVBuffer object (as that is needed for
threaded swscale to work).

Turns out, if a frame is backed by AVBuffer object, said buffer
might become "non writable" because it got shared (non-1 refcount).
And that happens with some ffmpeg video codecs, particularly PNG one.

Make sure to make the AVFrame objects writable inside
generate_video_frame. This follows official ffmpeg example
(doc/examples/encode_video.c) that explains why that is needed:

"the codec may have kept a reference to the frame in its internal
structures, that makes the frame unwritable. av_frame_make_writable()
checks that and allocates a new buffer for the frame only if necessary"

Pull Request: https://projects.blender.org/blender/blender/pulls/126317
2024-08-14 16:07:11 +02:00
2024-07-26 10:26:11 +10:00
2023-12-08 13:28:13 +11:00

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