Jesse Yurkovich e492794e1e Fix: Resolve several int -> uint conversion shader warnings
Resolves several int -> uint conversion warnings. Warnings like the
following will be printed otherwise:

```
      |
  225 |   uint shadow_type = flags & 0xF;
      |                      ^
      | gpu_shader_text_vert.glsl:17:22: Warning: some implementations
        may not support implicit int -> uint conversions for `&'
        operators; consider casting explicitly for portability
```

Pull Request: https://projects.blender.org/blender/blender/pulls/135890
2025-03-13 14:22:21 +01:00
2025-03-10 15:41:38 +01:00
2025-03-12 21:52:39 +11:00
2023-12-08 13:28:13 +11:00
2025-01-08 16:42:50 +01:00
2025-02-05 11:24:33 +01:00
2025-03-12 21:52:39 +11:00

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