eb6cdbae76c7b0d9ac5e03b967a7fb7eb9fd5f81
TaskPool a 'real' C++ struct.
Now all creation, deletion and API is embedded in the struct. The public API is only a thin wrapper around the struct API. Previous code was mixing C and C++ code in confusing ways, and was causing issues with changes worked on in blender/blender!134463, aiming at better sanity and safety of our data allocations/creations and freeing/deletions. NOTE: There could likely be much more refactor fo this code, current changes are kept to a (reasonable) minimum, to avoid spending too much time on it. Pull Request: https://projects.blender.org/blender/blender/pulls/134504
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Blender
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