Clément Foucault eea22dd5ef Workbench: Smoke: Fix display
Includes the following fixes
- Fix smoke texture creation: data was interpreted as Byte instead of Floats.
- Fix Velocity texture not being free after draw: also was causing crashes.
- Fix display_thickness not being copied during COW.
- Fix Blending and general volume rendering algorithm.
- Add Volume Shadowing support.
2018-10-08 17:20:09 +02:00
2018-09-27 09:41:18 +10:00
2018-10-08 17:20:09 +02:00
2018-04-24 12:26:37 +02:00
2010-10-13 14:44:22 +00:00
Description
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841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%