ef00b42982cd702de251b8d6c1480cdfc2a10442
This is done by forcing the Mesa D3D12 driver (which both use to render Blender) to report that it is OpenGL 4.3 compatible. It mostly is, other than a few texture extensions that are not yet implemented. Blender (currently) does not use those. There is a discussion pending with the viewport/evee team on those extentions Pull Request: https://projects.blender.org/blender/blender/pulls/110582
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.
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