Bill Spitzak ef1d22aea5 Fix #124842: Translation leaves empty pixels at edges
The Translate node leaves empty pixels at the boundary of the image.
This caused by incorrect clipping when sampling the pixels. To fix this,
we adjust COM_MemoryBuffer::read to read using Extend or Repeat using
BLI interpolation, then multiply that by a clipping rectangle. The
read_elem_sampled function is now defined in terms of the read method.

This also coincidentally fixes off by half a pixel error in nearest
neighbour interpolation.
2024-08-01 14:06:50 +03:00
2024-08-01 10:40:48 +02:00
2024-07-26 10:26:11 +10:00
2024-07-29 23:10:49 -04:00
2024-07-31 20:57:19 +02:00
2024-07-30 12:38:16 +10:00
2023-12-08 13:28:13 +11:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

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