f0500a28ee205e50f2849fbfc6a96e835e407322
This applies the fix from 98334b8f7d to the c++ implementation.
Two notes:
* We need to work towards unifying these implementations which would have avoided this bug.
* In the C++ implementation, one can't use `math::dot` and `math::normalize` for quaternions
where this function is implemented, because of include dependency order.
Both these things should be resolved, but right now correctness has priority for me.
Pull Request: https://projects.blender.org/blender/blender/pulls/131296
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