Ray Molenkamp f2b9dd3462 CMake: Windows: Use release libs of shaderc for debug builds.
While shaderc is a c++ library that normally requires debug libs
for ABI reasons, shaderc only exports a C interface, so it will
link release mode libs just fine even for debug builds.

This drops the time required for GPU_shader_compile_static in a
debug build from 5 mins to 3 sec for @pragma37

no changes for release configurations.
2025-05-08 09:14:03 -06:00
2025-05-08 15:37:28 +02:00
2025-05-07 15:49:21 +10:00
2023-12-08 13:28:13 +11:00
2025-05-05 16:24:46 +02:00
2025-03-12 21:55:59 +11:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Blender screenshot

Project Pages

Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different but compatible license.

See blender.org/about/license for details.

Description
No description provided
Readme 841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%