f3275f5d1242beb22cf7a4e4cfad2d3bddf04183
This patch removes the Max Blur option from the Bokeh Blur node. The reasoning is as follows. - The option was unused in case of non-variable sized blur, which was the default, so the option did nothing for the default case of the node. - The option was originally introduced to define the search window of variable size blur. This is no longer the case, since we compute the search window dynamically from the input using parallel reduction, which is now very fast. So currently, it only works as an upper limit. - The node options will be exposed as inputs, so the user will see two inputs that control the radius, which can be confusing for users that are not experienced. - The plan is to make the node take absolute pixel sizes in the future, instead of the arbitrary relative size now in place, which would make it very easy for the user to impose such limits manually. It is difficult to version this change, since the size is relative to the image size, while max blur is in pixels. But we assume the user chose a sufficiently large max blur for the node to be useful, so the composite should not be expected to be drastically different. Pull Request: https://projects.blender.org/blender/blender/pulls/138659
…
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different but compatible license.
See blender.org/about/license for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
