Antony Riakiotakis f5c33a2d48 Shader errors:
Count line from beginning of the whole shader source instead of each
string sepatately since it helps with finding out the error line in most
tested platforms
2015-03-23 15:20:12 +01:00
2015-03-19 15:41:41 +11:00
2015-03-23 15:20:12 +01:00
2015-03-19 19:50:51 +01:00
2013-12-24 22:57:27 +06:00
2014-08-08 06:00:49 +10:00
2015-03-21 03:02:09 +11:00
2010-10-13 14:44:22 +00:00
2015-03-21 16:40:43 +11:00
2015-03-20 19:47:06 +01:00
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