f62d2669def640f2e448e8d677af0c04b5b53439
This made preview working but that broke internals of tracking. Namely, BlurredImageAndDerivativesChannels is giving much more blurred image because it was assuming pixel center is an integer position. Guess other parts of libmv used to suffer because of this issue. Now pixel centering happens in blender side, and libmv assumes integer position is a pixel center.
fix: #34871 Cycles/CUDA/sm_35: Build problems probably due to issues with float3 operators (on windows?)
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%