f699b34689a2819cb674708530142448385fd886
The Convolve node crashes Blender if used with GPU device and its output is used multiple times. This is due to a use after free error, because the convolve node ignored the reference count of the output. To fix this, we retain the reference count of the output by stealing the data of the GPU-side buffer, instead of overwriting the output with it. Pull Request: https://projects.blender.org/blender/blender/pulls/146074
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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