Germano Cavalcante f74ed4d45d Fix memory being written after the end of the heap buffer
`target_snap_points` could have size 0, but even so
`memset(snap_data->target_snap_points, 0, sizeof(int));` was always
called.

Avoid writing to unallocated memory. And use C++ arrays.
2023-11-13 19:35:55 -03:00
2023-11-01 10:33:27 +02:00
2023-11-13 17:38:03 +01:00
2023-11-13 17:38:03 +01:00
2023-11-09 09:54:28 +11:00
2023-11-02 16:09:11 +11:00
2023-08-16 19:29:47 +02:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

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Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

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