fb7818e55e3af82667542ebb7ba42f9faa74a1d4
The motivation is to keep backward compatibility after deprecating
`material.use_nodes()` and `world.use_nodes`. For example the
following script would behave the same way in 4.5 and 5.0:
```python
mat = bpy.data.materials.new("My new mat")
mat.use_nodes = True
```
Pull Request: https://projects.blender.org/blender/blender/pulls/147052
…
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