ff9606ddc4e2681903e484afd7c16e8f20a8ebc2
(Probably requires ASan for a reliable crash.) Steps to reproduce were: * Enter Geometry Nodes Workspace * Press "New" button in the geometry nodes editor header * Right-click the data-block selector -> "Mark as Asset" * Change 3D View to Asset Browser * Create a catalog * Drag new Geometry Nodes asset into the catalog * Save the file * Press Shift+A in the geometry nodes editor There was a general issue here with keeping catalog pointers around during the add menu building. The way it does things, catalogs may be reloaded in between. Since the Current File asset library isn't loaded in a separate thread, the use-after-free would always happen in between. For other libraries it could still happen, but apparently didn't by chance.
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.. Keep this document short & concise, linking to external resources instead of including content in-line. See 'release/text/readme.html' for the end user read-me. Blender ======= Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing. .. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg :scale: 50 % :align: center Project Pages ------------- - `Main Website <http://www.blender.org>`__ - `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__ - `User Community <https://www.blender.org/community/>`__ Development ----------- - `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__ - `Code Review & Bug Tracker <https://developer.blender.org>`__ - `Developer Forum <https://devtalk.blender.org>`__ - `Developer Documentation <https://wiki.blender.org>`__ License ------- Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license. See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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