Fix #130501: Duplicated black materials adding GPv3 stroke

When adding GPv3 "Stroke" object into the scene from object add menu,
there was a duplicated black material being added. Probably a typo.

Pull Request: https://projects.blender.org/blender/blender/pulls/130508
This commit is contained in:
YimingWu
2024-11-19 12:08:05 +01:00
committed by YimingWu
parent 6314b55ab2
commit 07a4e656e0

View File

@@ -1191,7 +1191,6 @@ void create_stroke(Main &bmain, Object &object, const float4x4 &matrix, const in
GreasePencil &grease_pencil = *static_cast<GreasePencil *>(object.data);
int material_index = add_material_from_template(bmain, object, gp_stroke_material_black);
add_material_from_template(bmain, object, gp_stroke_material_black);
add_material_from_template(bmain, object, gp_stroke_material_white);
add_material_from_template(bmain, object, gp_stroke_material_red);
add_material_from_template(bmain, object, gp_stroke_material_green);