Fix #130501: Duplicated black materials adding GPv3 stroke
When adding GPv3 "Stroke" object into the scene from object add menu, there was a duplicated black material being added. Probably a typo. Pull Request: https://projects.blender.org/blender/blender/pulls/130508
This commit is contained in:
@@ -1191,7 +1191,6 @@ void create_stroke(Main &bmain, Object &object, const float4x4 &matrix, const in
|
||||
GreasePencil &grease_pencil = *static_cast<GreasePencil *>(object.data);
|
||||
|
||||
int material_index = add_material_from_template(bmain, object, gp_stroke_material_black);
|
||||
add_material_from_template(bmain, object, gp_stroke_material_black);
|
||||
add_material_from_template(bmain, object, gp_stroke_material_white);
|
||||
add_material_from_template(bmain, object, gp_stroke_material_red);
|
||||
add_material_from_template(bmain, object, gp_stroke_material_green);
|
||||
|
||||
Reference in New Issue
Block a user