Fix #146745: EEVEE: Missing dependency for displacement node
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@@ -3,6 +3,7 @@
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "gpu_shader_material_transform_utils.glsl"
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#include "gpu_shader_math_vector_safe_lib.glsl"
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void node_vector_displacement_tangent(
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float4 vector, float midlevel, float scale, float4 T, out float3 result)
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