Fix #146745: EEVEE: Missing dependency for displacement node

This commit is contained in:
Clément Foucault
2025-09-25 12:14:18 +02:00
parent 344040a891
commit 0d9a80ceeb

View File

@@ -3,6 +3,7 @@
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "gpu_shader_material_transform_utils.glsl"
#include "gpu_shader_math_vector_safe_lib.glsl"
void node_vector_displacement_tangent(
float4 vector, float midlevel, float scale, float4 T, out float3 result)