USD: Fix varying interpolation import

This addresses issue #93052.

Now converting the USD "varying" interpolation type to
the "point" domain type when importing USD attributes.

There have been some inconsistent opinions in the USD
developer community about whether "varying" interpolation
is equivalent to "corner" or "point" domains for meshes.
However, DCCs such as Unity and Houdini assume that the
number of entries for attributes with "varying" interpolation
is the same as the number of points, and this change allows
Blender to import such assets without error.

Pull Request: https://projects.blender.org/blender/blender/pulls/118539
This commit is contained in:
Michael Kowalski
2024-02-21 16:07:17 +01:00
committed by Michael Kowalski
parent bdc9767e09
commit 1d0bbefbb7

View File

@@ -215,7 +215,7 @@ static const std::optional<bke::AttrDomain> convert_usd_varying_to_blender(
blender::Map<pxr::TfToken, bke::AttrDomain> map;
map.add_new(pxr::UsdGeomTokens->faceVarying, bke::AttrDomain::Corner);
map.add_new(pxr::UsdGeomTokens->vertex, bke::AttrDomain::Point);
map.add_new(pxr::UsdGeomTokens->varying, bke::AttrDomain::Corner);
map.add_new(pxr::UsdGeomTokens->varying, bke::AttrDomain::Point);
map.add_new(pxr::UsdGeomTokens->face, bke::AttrDomain::Face);
/* As there's no "constant" type in Blender, for now we're
* translating into a point Attribute. */
@@ -402,7 +402,7 @@ void USDMeshReader::read_color_data_primvar(Mesh *mesh,
pxr::TfToken interp = primvar.GetInterpolation();
if ((interp == pxr::UsdGeomTokens->faceVarying && usd_colors.size() != mesh->corners_num) ||
(interp == pxr::UsdGeomTokens->varying && usd_colors.size() != mesh->corners_num) ||
(interp == pxr::UsdGeomTokens->varying && usd_colors.size() != mesh->verts_num) ||
(interp == pxr::UsdGeomTokens->vertex && usd_colors.size() != mesh->verts_num) ||
(interp == pxr::UsdGeomTokens->constant && usd_colors.size() != 1) ||
(interp == pxr::UsdGeomTokens->uniform && usd_colors.size() != mesh->faces_num))
@@ -420,11 +420,7 @@ void USDMeshReader::read_color_data_primvar(Mesh *mesh,
bke::AttrDomain color_domain = bke::AttrDomain::Point;
if (ELEM(interp,
pxr::UsdGeomTokens->varying,
pxr::UsdGeomTokens->faceVarying,
pxr::UsdGeomTokens->uniform))
{
if (ELEM(interp, pxr::UsdGeomTokens->faceVarying, pxr::UsdGeomTokens->uniform)) {
color_domain = bke::AttrDomain::Corner;
}
@@ -445,7 +441,7 @@ void USDMeshReader::read_color_data_primvar(Mesh *mesh,
ColorGeometry4f(usd_colors[0][0], usd_colors[0][1], usd_colors[0][2], 1.0f));
}
/* Check for situations that allow for a straight-forward copy by index. */
else if (interp == pxr::UsdGeomTokens->vertex ||
else if (interp == pxr::UsdGeomTokens->vertex || interp == pxr::UsdGeomTokens->varying ||
(interp == pxr::UsdGeomTokens->faceVarying && !is_left_handed_))
{
for (int i = 0; i < usd_colors.size(); i++) {
@@ -524,7 +520,7 @@ void USDMeshReader::read_uv_data_primvar(Mesh *mesh,
if ((varying_type == pxr::UsdGeomTokens->faceVarying && usd_uvs.size() != mesh->corners_num) ||
(varying_type == pxr::UsdGeomTokens->vertex && usd_uvs.size() != mesh->verts_num) ||
(varying_type == pxr::UsdGeomTokens->varying && usd_uvs.size() != mesh->corners_num))
(varying_type == pxr::UsdGeomTokens->varying && usd_uvs.size() != mesh->verts_num))
{
BKE_reportf(reports(),
RPT_WARNING,
@@ -545,7 +541,7 @@ void USDMeshReader::read_uv_data_primvar(Mesh *mesh,
return;
}
if (ELEM(varying_type, pxr::UsdGeomTokens->faceVarying, pxr::UsdGeomTokens->varying)) {
if (varying_type == pxr::UsdGeomTokens->faceVarying) {
if (is_left_handed_) {
/* Reverse the index order. */
const OffsetIndices faces = mesh->faces();