Fix: Duplicate Mix node in Add menu
"Mix" node was twice since the recent refactor, one as Mix Color and regular Mix (which belongs in the Converter category).
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@@ -110,7 +110,6 @@ class NODE_MT_category_SHADE_COLOR(Menu):
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node_add_menu.add_node_type(layout, "ShaderNodeHueSaturation")
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node_add_menu.add_node_type(layout, "ShaderNodeInvert")
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node_add_menu.add_node_type(layout, "ShaderNodeLightFalloff")
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node_add_menu.add_node_type(layout, "ShaderNodeMix")
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props = node_add_menu.add_node_type(layout, "ShaderNodeMix", label=iface_("Mix Color"))
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ops = props.settings.add()
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ops.name = "data_type"
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