Sticks bones, in solid view mode, didn't draw selected not in posemode...
caused by code shuffling for new IK options and ghosting draw.
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@@ -1851,7 +1851,8 @@ void draw_armature(Base *base, int dt)
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draw_pose_channels(base, dt);
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arm->flag &= ~ARM_POSEMODE;
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BIF_ThemeColor(TH_WIRE); /* restore, for extra draw stuff */
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if(ob->flag & OB_POSEMODE)
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BIF_ThemeColor(TH_WIRE); /* restore, for extra draw stuff */
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}
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}
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/* restore */
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