Fix: try to call unavailable operator

This issue was introduced in d1fbc69e03,
not exactly sure why this was renamed.
This commit is contained in:
Jacques Lucke
2023-09-26 11:27:49 +02:00
parent 8f9c14145e
commit 9dda646ea3

View File

@@ -95,7 +95,7 @@ static void catalog_assets_draw(const bContext *C, Menu *menu)
uiLayout *layout = menu->layout;
uiItemS(layout);
wmOperatorType *ot = WM_operatortype_find("OBJECT_OT_modifier_add_node_group", true);
wmOperatorType *ot = WM_operatortype_find("OBJECT_OT_modifier_add_asset", true);
for (const asset_system::AssetRepresentation *asset : assets) {
PointerRNA props_ptr;
uiItemFullO_ptr(layout,