Fix: Sculpt Filter tools may not initialize radius
Introduced in 6d0c33e8e7
Pull Request: https://projects.blender.org/blender/blender/pulls/139611
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@@ -172,7 +172,7 @@ void cache_init(bContext *C,
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float radius;
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if (brush) {
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object_space_radius_get(vc, *scene, *brush, co, area_normal_radius);
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radius = object_space_radius_get(vc, *scene, *brush, co, area_normal_radius);
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}
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else {
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radius = paint_calc_object_space_radius(vc, co, float(ups->size) * area_normal_radius);
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