Cleanup: Remove unused variables

This commit is contained in:
Hans Goudey
2024-08-14 23:58:07 -04:00
parent 0c0a9d7714
commit ae8ecd6e4e

View File

@@ -1930,8 +1930,7 @@ bool ray_face_nearest_tri(const float ray_start[3],
return false;
}
static bool pbvh_faces_node_raycast(Tree &pbvh,
const Node &node,
static bool pbvh_faces_node_raycast(const Node &node,
const float (*origco)[3],
const Span<float3> vert_positions,
const Span<int> corner_verts,
@@ -2121,8 +2120,7 @@ bool raycast_node(Tree &pbvh,
switch (pbvh.type()) {
case Type::Mesh:
hit |= pbvh_faces_node_raycast(pbvh,
node,
hit |= pbvh_faces_node_raycast(node,
origco,
vert_positions,
corner_verts,