BLI: Math: Fix function description
No functional change.
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@@ -420,7 +420,7 @@ struct CartesianBasis {
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};
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/**
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* Create an CartesianBasis for converting from \a a orientation to \a b orientation.
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* Create an CartesianBasis using two orthogonal axes.
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* The third axis is chosen by right hand rule to follow blender coordinate system.
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* \a forward is Y axis in blender coordinate system.
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* \a up is Z axis in blender coordinate system.
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