Commit Graph

54467 Commits

Author SHA1 Message Date
Sergey Sharybin
00c7e2a2aa Fix missing notifier when inserting keyframe
Reported by Sebastian Koenig in IRC
2014-06-10 21:15:35 +06:00
Sergey Sharybin
05fa464a25 Fix T40551: Boolean Modifier distorts UVs
Mapping to original face was never working 100% reliably actually,
now use more robust method for this.
2014-06-10 19:27:09 +06:00
Campbell Barton
3286c8f8fb Curve: skip curves when matching bevel-fac (like 2.70) 2014-06-10 22:33:24 +10:00
Sergey Sharybin
74e32efbc8 Fix wrong memory write in partial render update with Save Buffers enabled
No idea why this issue hasn't been spotted before. Took several hours to
figure out where exactly wrong memory access happens..

P.S. I really want to switch ImBuf->rect from int* to unsigned char*...
2014-06-10 17:10:37 +06:00
Antony Riakiotakis
e8c63caf77 Fix T40498 invalid textures flickering.
Issue here is most likely sampler uniforms and textures not being
updated properly when zero binding is created. Solution for now is to
allow zero binding but when this happens use sexy pink invalid texture
instead :p.
2014-06-10 01:43:54 +03:00
Bastien Montagne
131d388d81 Usual UI message handling... 2014-06-09 21:52:10 +02:00
Campbell Barton
75381aea50 Fix for slowdown converting mesh to curve with large polygons
Walk the linked list rather then doing index lookups.
2014-06-10 01:18:05 +10:00
Bastien Montagne
f1f33ba7be Fix T40549: box selection starting point in the file requester.
We need to 'reset' mouse coordinates to the one it was when the gesture handling started,
else org coords are where the tweak event is created, which gives a noticeable gap
(several pixels) and unwanted behavior like the one retported about file box selection.
2014-06-09 15:31:27 +02:00
Sergey Sharybin
0ae8ce3ab1 Fix T40057: invisible hair particles slowing down mesh edits
Skip doing particle update in object_handle_update if object is in
edit mode.

Object will be re-evaluated on exit from edit mode anyway, so it's
_expected_ to be a safe change.
2014-06-09 17:33:39 +06:00
Campbell Barton
4bd2609cd0 Quiet assert in debug mode, deleting mask/gpencil keys 2014-06-09 21:06:44 +10:00
Campbell Barton
5b367c9aaf Fix T40534: Multi-button editing, hard to distinguish sliders 2014-06-09 21:06:44 +10:00
Sergey Sharybin
615f4dc92f Fix T40547: Can't read single channel EXRs
The root of the issue goes to the fact that we only can
read RGB EXR files, but they could be YCbCr or just Luma.
Added support for this two cases.

Note: internally EXR would still be 3 channels, so no
big memory save would happen here, at least yet.
2014-06-09 16:43:08 +06:00
Brecht Van Lommel
30c42d7353 Fix cycles CUDA error when trying to use >= 100 image textures. 2014-06-09 12:40:13 +02:00
Sergey Sharybin
30e7bdfe10 Revert "Fix T40382: 2D stabilization uses disabled markers"
It's not that trivial to support disapearing tracks in the sequence,
and since we're having ongoing 2D stabilization rework patch wouldn't
want to start doing rather bigger changes here now.

Let's just stick to legacy behavior for this release.

This reverts commits 91429d0, 543ce85
2014-06-09 14:11:48 +06:00
Sergey Sharybin
0b5cd4b809 Fix T40529: Euler Rotation F-Curve Handlers wrong behaviour on moving keyframes 2014-06-09 13:43:56 +06:00
Campbell Barton
04c2e5d593 Fix T40543: Duplicators draw with 'Render Only' 2014-06-09 15:55:18 +10:00
Campbell Barton
c04c6a3b83 Fix T40538: Multi-button canceling edit-text could leave edited value 2014-06-09 15:35:34 +10:00
Campbell Barton
b707b07c5b Fix mempool bottleneck alloc & freeing a single item
Would continuously reinitialize the first chunk of the mempool,
now check for at least 2 blocks.
2014-06-08 23:09:30 +10:00
Campbell Barton
c6ea6e368b BMesh: avoid recursion for BM_mesh_edgenet, runs out stack memory on large nets 2014-06-08 22:20:03 +10:00
Antony Riakiotakis
f8f25c38d3 Fix T40510, revert openmp thread count to how it was in
2.70 for non Apple systems.

Also refactored the code that restores the previous openmp thread count.
The logic here was weird, mostly due to all the commit madness with
Apple openmp support. The restored thread count though should not depend
on the on/off state of threaded sculpting (since it has to do with
systems other than sculpting only). For OSX threads are restored to the
system thread count but Jens should recheck here.
2014-06-08 01:39:02 +03:00
Campbell Barton
918f6a49a7 Replace open() with BLI_open 2014-06-07 11:30:08 +10:00
Jens Verwiebe
ee812ce880 OSX: Ideasman does not like using utsname, so i use the always satisfactorily working sysctl method now for runtime OS detection 2014-06-06 22:06:26 +02:00
Campbell Barton
8392e83e13 Fix T40514: Cycles world MIS segfault 2014-06-07 00:08:40 +10:00
Campbell Barton
d53ed58c57 BMesh: avoid OpenMP use for low poly meshes (counting selection)
also use schedule(static) for simple for loops.
2014-06-06 23:54:15 +10:00
Brecht Van Lommel
e4e58d4612 Fix T40370: cycles CUDA baking timeout with high number of AA samples.
Now baking does one AA sample at a time, just like final render. There is
also some code for shader antialiasing that solves T40369 but it is disabled
for now because there may be unpredictable side effects.
2014-06-06 15:39:04 +02:00
Bastien Montagne
553264ff8e Fix T40520: Properties panel in properties region in 3D view does not go away.
Ignore '_RNA_UI' IDP...
2014-06-06 14:50:55 +02:00
Sergey Sharybin
a98c27f64e Fix T38668: When using Maya Input style, there is no way to snap Knife tool to midpoints 2014-06-06 18:49:41 +06:00
Sergey Sharybin
089608c25a Fix T40519: Keyed parameter are not redrawed
The issue has been introduced in 1fabfc9 by changing
notifiers being sent.
2014-06-06 18:18:05 +06:00
Bastien Montagne
607cd0e8bc Fix T40522: Viewport layer name is not redrawed.
Yet another missing redraw flag catching (only affecting Cycles, in this case).
2014-06-06 14:14:56 +02:00
Sergey Sharybin
7f5d9a1f74 Fix compilation error after recent changes
fmc->script is a text datablock, for which we need to
access to it's IT property.
2014-06-06 16:07:58 +06:00
Lukas Tönne
07fa016d97 Fix T40282: Renaming node sockets in Cycles nodes causes crash.
Cycles expects to find all node sockets with their correct names, but
this can be changed via the API (see bug report discussion).

Solution for now is to let cycles accept this case gracefully instead
of crashing. The shader will simply use the internal default values for
inputs and any connections will be ignored.

Would be nice to report the error somewhere, but cycles doesn't have a
proper logging system for this purpose yet.
2014-06-06 09:28:26 +02:00
Tamito Kajiyama
96f81242bd Fix for missing visits of ID's within SceneRenderLayer in BKE_library_foreach_ID_link().
Just noticed them while working on the previous commit (rB00f722042c07).
2014-06-06 12:51:14 +09:00
Tamito Kajiyama
00f722042c Fix for missing visits of Freestyle-related ID data blocks in BKE_library_foreach_ID_link(). 2014-06-06 12:48:53 +09:00
Campbell Barton
81afc12442 Code cleanup: remove redundant void*->int->bool cast on NULL pointer 2014-06-06 11:45:51 +10:00
Campbell Barton
0b0bac846c Fix T40508: Calculating normals crashes 2014-06-06 11:27:09 +10:00
Tamito Kajiyama
269b14f184 Freestyle: Fix for viewport render not updating with changes of Freestyle settings. 2014-06-06 09:58:43 +09:00
Tamito Kajiyama
70e98a21e0 Freestyle: Fix for operator error messages with no active line set and associated line style.
This commit amends a de-duplication of error messages in the commit rB6067fa682b0c.
2014-06-06 09:58:42 +09:00
Campbell Barton
02808f2774 UI: higher precision for IK poll angle 2014-06-06 09:51:08 +10:00
Campbell Barton
ae4ed68dfe Code cleanup: style 2014-06-06 07:54:05 +10:00
Jens Verwiebe
98bf3959b4 OSX: replace deprecated (10.8 ) Gestalt function with utsname, no functional change 2014-06-05 22:14:25 +02:00
Brecht Van Lommel
865dfa8a7e Fix T40228: cycles CUDA multi GPU + world MIS giving error. 2014-06-05 18:10:32 +02:00
Brecht Van Lommel
2305e3289b Fix T40429: cycles CUDA + use persistent images problem. 2014-06-05 18:10:32 +02:00
Sergey Sharybin
6b256a7cd8 Fix subpixel precision in transform node
The node was using sampler from the callee node and passed
it to the input nodes. Since the fact that compositor output
node uses NEAREST interpolation (why it uses nearest is the
whole separate story) it's not possible to have subpixel
precision in such cases:

  <image> -> <translate> -> <output>

For now solving by hard-coding translate node to use BILINEAR
interpolation. It can't become worse in this node anyway and
the sampling pipeline is to be re-visited from scratch.
2014-06-05 22:05:05 +06:00
Sergey Sharybin
91429d09a3 Tweak to previous commit 2014-06-05 19:37:12 +06:00
Sergey Sharybin
543ce859f3 Fix T40382: 2D stabilization uses disabled markers
This lead to unpredictable results in some cases.
2014-06-05 19:36:20 +06:00
Campbell Barton
8355955058 Avoid openmp sections in BM_mesh_elem_index_ensure 2014-06-05 18:50:10 +10:00
Campbell Barton
6f47d054ff Code cleanup: mixup hflag/htype 2014-06-05 18:37:53 +10:00
Sergey Sharybin
ee5f43247b Fix T40436: No preview in Brush with Cycles
More like a feature request, but after i've implemented preview for
icons it was rather simple to support nodes previews.
2014-06-05 13:15:42 +06:00
IRIE Shinsuke
650f1d0a6f Blender Internal: Fix for lamp option "Specular" not working when "Only Shadow" is enabled.
This is followup to rB8008d9bdfd57. Blender Render and GLSL preview
now produce the same results.
2014-06-05 16:08:15 +09:00
Campbell Barton
5474dfe701 Correct hard-coded height for UV-Vertex buttons 2014-06-05 16:03:33 +10:00