Commit Graph

30309 Commits

Author SHA1 Message Date
Joshua Leung
24ca3eb4c4 AnimFiltering Code Cleanups - Part 2
* Changed all int's to size_t's, where the int's were used for size of
channel list returned
* Object vs Base is now passed to filtering functions - was relic from
old owner/ownertype code which required access to bases
* Found bug in NLA code where filter was being overwritten and then
used again as input for some other function unintentionally
* Found bug where trying to select a NLA strip would crash if lamp
data was around
2011-06-21 04:01:51 +00:00
Joshua Leung
a4178b7a6a Bugfix: Fix for autokey menu in Timeline
The mode items were only enabled correctly when auto-keyframing was
enabled.
2011-06-21 02:31:12 +00:00
Joshua Leung
3cad2a72b5 Animation Channel Filtering Refactor - Part 1
* Removed list-expanders for Materials, Textures, and Particles. So
instead of:
  Object
     Materials
        Material 1
             ... material 1 anim data ...
  we now have
  Object
     Material 1
         ... material 1 anim data ...
 This makes it faster+easier to get to these items. If you don't want
to see all of these, you can still use the data-block filters from the
header to hide these.

* Internal cleanup - removed "owner" and "ownertype" settings from
bAnimListElem. The purpose of these was muddled, and more of a hassle
to maintain than doing anything useful - it was only really used for
the stuff above.

* Removed need for "sa->spacedata.first" casts all over the show for
animation editor tools which needed access to editor data. This can
now be retrieved directly.
2011-06-21 01:41:39 +00:00
Joerg Mueller
207911bdb3 Merge with trunk r37677 2011-06-20 22:55:18 +00:00
Dalai Felinto
768184753a fix for build with cmake (patch by Joerg Mueller) 2011-06-20 22:44:35 +00:00
Nathan Letwory
d10b247c78 Set Player building to True by default. 2011-06-20 20:51:12 +00:00
Thomas Dinges
ed3dadf489 Blender 2.58 release preparations:
* Update of Release Log Links to point to: http://www.blender.org/development/release-logs/blender-258/
2011-06-20 20:21:52 +00:00
Thomas Dinges
8ff6bd8828 Blender 2.58 release preparations:
* Updated readme file.
2011-06-20 20:15:02 +00:00
Andrea Weikert
761015e6ef == CMake ==
* added same definition used for compiling openjpeg with SCons, was causing issues when linking
2011-06-20 18:16:46 +00:00
Campbell Barton
c849a938a0 fix for crash drawing zero length motion path and a leak with zero length paths. 2011-06-20 17:50:59 +00:00
Brecht Van Lommel
203e02f9d7 Fix related to #27689: unwrap, pack island, minimize stretch now cancel
operator if there are no uv's selected.
2011-06-20 17:28:25 +00:00
Ton Roosendaal
f6d899af05 Bugfix #27692
Render + compositing error:
When adding renderlayer nodes in a composite, without having own
scene render, the renderlayer nodes were not tagged as changed,
causing compositing to give previous result.
2011-06-20 16:38:21 +00:00
Campbell Barton
692e0ebc13 fix for incorrect bake api usage. but not a bug. 2011-06-20 15:20:33 +00:00
Campbell Barton
11014defdb since render branch isnt planned to be merged now, enable strict warning flags for cmake and tag unused vars. 2011-06-20 15:17:02 +00:00
Nathan Letwory
d278637337 Fix [#26912] [Collada] Screw up with names/ids on import
Reported by Valeriy Firsov

Use the node name if it exists, fall back to id otherwise.
2011-06-20 12:43:10 +00:00
Nathan Letwory
81f5679ff5 Fix [#26821] Import Collada: instance_node still incorrectly handled
reported by David Roy
patch submitted by Camillo Dell'mour
2011-06-20 10:50:17 +00:00
Nathan Letwory
201052a3ff Apply Patch [#27454] Add simple Transparency texture import for COLLADA
submitted by Steffen Ohrendorf.
2011-06-20 10:28:37 +00:00
Nathan Letwory
bb851003b5 Remove redundant e usage. Energy is already multiplied into exported light. Fixes potential bug (e used uninitialised, reported by Campbell Barton on IRC). 2011-06-20 10:22:39 +00:00
Campbell Barton
78ea4561a4 fix for python ABI search, was missing 'd' 2011-06-20 09:39:14 +00:00
Nathan Letwory
dbe7488c43 Fix [#27474] Blender crashes on collada import if input_set is missing
reported by Rebin Cornelius.

This needs patch from upstream report http://code.google.com/p/opencollada/issues/list?thanks=164 applied to OpenCOLLADA. lib/windows/collada and lib/win64/collada have already been updated. Ensures we don't read past array boundaries.
2011-06-20 09:34:35 +00:00
Brecht Van Lommel
c27fa83cf7 Fix #27703: reflection texture coordinates + nodes not working right in GLSL. 2011-06-20 09:08:41 +00:00
Campbell Barton
57ed59eac2 fix [#27700] Add effect strip ignore channel argument 2011-06-20 04:09:33 +00:00
Michael Fox
3e76245eb2 small fix, This enables correction of the tangent when normal mapping is in use and tangent lighting will be used 2011-06-20 03:37:41 +00:00
Campbell Barton
09fc9257e1 fix [#27664] startup.blend - manipulator user-prefs
regarding issues in the report
 1) fixed in previous commit.
 2) intentional leaving as is.
 3) left 'handle size' as is IMHO acceptably general, edited 'hotshop' tooltip/
 4) corrected default values.
2011-06-20 03:24:07 +00:00
Campbell Barton
4ce97c5ed4 changes to startup.blend
- enable manipulator option, applies to new 3d views (not sure why it was disabled) - reported in [#27664]
- remove rigify and netrender scene ID properties
- set console scrollback to 256, was 128 which could sometimes cut off output of help()
- enabled syntax highlighting and line number in the text editor for game logic and python screens
2011-06-20 03:10:02 +00:00
Campbell Barton
97a85fe100 - add example for python rna property update
- edit the copyright for blender specific cmake find modules
2011-06-20 02:54:56 +00:00
Michael Fox
6d7e3509a9 small safety fix for recent commit to normal mapping (uninitialised variables) 2011-06-20 02:37:13 +00:00
Daniel Salazar
dd364944d1 By Morten S. Mikkelsen; this adds support for tangent bump shading
left: legacy bump, righ: sparkybump

http://pasteall.org/pic/show.php?id=13875

bugs [#26320], [#27506]

there's still an issue with texture OSA as you can see
2011-06-19 20:41:41 +00:00
Campbell Barton
b1b8284f9b fix for python include in msvc 2011-06-19 15:55:49 +00:00
Campbell Barton
c6eaa2300a cmake: add find jack module 2011-06-19 15:03:50 +00:00
Campbell Barton
a8d4c1f8a9 cmake: add find jemalloc module 2011-06-19 14:55:51 +00:00
Campbell Barton
56c0f69071 fix for building opencollada + msvc 2011-06-19 14:14:29 +00:00
Campbell Barton
29977893d3 since cmake new auto-detects many features, print a summery of the configuration on first run. 2011-06-19 13:49:20 +00:00
Campbell Barton
6790dbe9db cmake: fix for recent break in msvc+collada, also dont cache duplicate python include/library variables. 2011-06-19 13:06:21 +00:00
Campbell Barton
e7c8169086 add back PYTHON_LIBPATH, needed for installing on python 2011-06-19 11:04:15 +00:00
Campbell Barton
77698421b3 fix for building with msvc 2011-06-19 10:19:10 +00:00
Campbell Barton
8eb375048e removing python includes for blenkernel since pynodes are commented. 2011-06-19 09:32:37 +00:00
Campbell Barton
def6bcd4e5 cmake add module for finding fftw3.
also allow debug blender to build with non debug python
2011-06-19 08:57:34 +00:00
Campbell Barton
167bcc2b67 cmake: add libsamplerate find module 2011-06-19 08:20:02 +00:00
Campbell Barton
b15a2b0ffc cmake: added FindOpenJPEG module. 2011-06-19 07:46:24 +00:00
Sukhitha Prabhath Jayathilake
adb81a0351 Fixed Armature Import Without Skin controllers. Armatures and animations get imported. Some inaccuracy remains with bone transforms. 2011-06-19 07:43:43 +00:00
Campbell Barton
145944d66f cmake:
new macro file_list_suffix() for adding a suffix to every file in a path before the file extension.
 useful to create names for debug libs on windows.
2011-06-19 06:57:56 +00:00
Sukhitha Prabhath Jayathilake
28f0d96bea 2011-06-19 04:20:43 +00:00
Campbell Barton
f31bae0aab fixed possible use of uninitialized variable. 2011-06-19 01:23:50 +00:00
Guillermo S. Romero
31093223cd SVN maintenance. 2011-06-18 23:22:55 +00:00
Campbell Barton
2c68bdb03e cmake: make python search into a find package module. 2011-06-18 15:53:47 +00:00
Campbell Barton
5e59d0c8bb make better use of cmake builtin funcitons for finding python library/header 2011-06-18 15:15:31 +00:00
Campbell Barton
968b2a8afb rename cmake include/libraries to conform with suggested cmake names 2011-06-18 14:12:54 +00:00
Campbell Barton
549c2c58a1 added FindSndFile cmake module to replace inline checks. 2011-06-18 12:12:19 +00:00
Campbell Barton
2d01cb5b27 fix for error caused with module relocation - broke loading ngons in OBJ files 2011-06-18 11:40:44 +00:00